As already noticed above, each weapon has itemIndex, the number of the slot that it occupies. Arbitrarily rename folders, or move them to different subfolders in the archive strongly recommend, the game will not find the right texture, for example, and will provide the departure. Important! The folder should have same name in both files. If you have a weapon is divided into two folders for server and client, you can post them in the respective archives. Way to specific trunks in both archives are identical: \Weapons\Handheld\ If You have a weapon in a folder, for example, bf4_ak12, and it contains all the files (config, model, textures, etc.) mixed - feel free to add in any of these two archives, the game will eat (I'm all in Objects_client hold for a long time). Weapons are stored in the archives of the Objects_server (configuration) and Objects_client (model, textures, etc.). The main archives of the game are at D:\Games\Battlefield 2 - Special Forces\mods\bf2 (in my case). It would be nice to clarify what You have are guns that I would like to add to the game.
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